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Case Study · Well · February – April 2022

A sign-up experience that makes users want to download.

Multi-month project spanning illustration, responsive design, and real lessons in designing within business constraints.

Web Onboarding — Final Mockup

Role

UX/UI Designer · Illustrator

Timeline

Feb – Apr 2022

Team

Andrew Schwint · Colleen Curtis · Sebastian Vergara

Tools

Figma · Jira · Confluence

Overview

This was the first project I worked on at Well — and it set the tone for how I'd approach the rest of my co-op. Product managers wanted a web-based sign-up flow to increase engagement and reach users who hadn't yet downloaded the app. What started as ‘turn these wireframes into hi-fi designs’ quickly became a multi-month project spanning illustration, responsive design, and some real lessons in designing within business constraints.

Where it started

How do we create a sign-up that doesn't require downloading the app — and actually makes users want to?

The Problem

Product managers at Well wanted a web-based path to sign-up — a way to reach users who hadn't yet downloaded the app and convert them without requiring an install first.

Dissecting the brief

Lo-fi wireframes, a clear flow, and one open-ended brief.

The Brief

The PMs came in with lo-fi wireframes and a defined flow. My job was to translate those into production-ready hi-fi designs and work directly with developers on what was technically feasible.

Requirements

01

Translate lo-fi PM wireframes into hi-fi designs

02

Mirror the mobile app sign-up process with minimal steps

03

Create an original illustration that embodies Well's mission

Teaching myself

Responsive design — documented for the whole team.

Responsive Design

This was my first time designing for responsive breakpoints. Rather than just figuring it out as I went, I spent time doing extensive research on breakpoint systems and responsive design principles — then documented everything I learned in Confluence for the broader design team's library.

The craft

A month of illustration, iteration, and storytelling.

The Illustration

The brief asked for something that ‘embodies Well's mission, an open-ended prompt that allowed me to explore creatively.

I spent a full month creating, testing, and iterating on the illustration before my team and I were satisfied. The final design tells the story of a user moving forward through their health journey — stepping through a series of panels, each representing a different dimension of wellbeing: sleep, nutrition, habits, rewards. The figure moves through them with momentum, forward-facing, progressing toward their goals.

Illustration Iterations

iteration 1
iteration 2
iteration 3
iteration 4

Final illustration

Final illustration

Design reality

Good design isn't always the most elegant solution.

Context

Over two months I was in constant conversation with PMs, developers, and the design team about what we could actually build. The biggest tension point: how do users get from the web onboarding to the app?

The Tension

The ideal solution would have been a mobile deep link — tap a button, open the app. But that technology hadn't been developed yet, and there were security constraints that ruled it out. I explored a few alternatives before landing on the QR code approach the PMs had proposed. It wasn't my first choice aesthetically, but it was the right call given the constraints — it kept users from getting stuck on web without requiring infrastructure we didn't have.

Final output

Desktop, tablet, and mobile — fully responsive.

Deliverables

I delivered fully responsive designs across three breakpoints — desktop, tablet (iPad Pro 11”), and mobile (iPhone X) — along with the final illustration.

Desktop

code
agreement
qr-code

iPad

Tablet screens

Mobile

Mobile screens

The web onboarding shipped and was received positively. The QR code was realized as a supplement to the Google and Apple app download buttons. The team was able to collect 1.5x more sign-ups in a quick and efficient way without users even needing to log into the app.

Skills & Tools
UX/UI DesignResponsive DesignIllustrationInformation ArchitectureCross-functional CollaborationFigmaJiraConfluence